Three Views of a Cave Painting: How Intention Influences Archaeological Interpretations (2015)

Abstract This paper discuss three base perspective which influence interpretive efforts in the study of rock-art. The researcher’s view focuses on consuming rock-art as data. The manager’s view seeks to control and protect rock-art sites form contemporary site interactions. The creator’s view refers to the original experience at the site. These views reflect a tendency […]

Ethical Othering in the Past and Future: An Anthropological Dilemma

Introduction In their article “Race, Racism, and the History of U.S. Anthropology,” Baker and Patterson argue that the development of the anthropological discipline has been fueled by issues relating to race and racism. Along with racist perspectives invading research historically, the discourse of anthropological discipline that attempts to counter these problems creates an unintended oversaturation […]

What to Consider When Visiting Rock Art Sites

Visiting archaeological sites can be a great way to connect with nature and involve kids in a fun, family-oriented adventure. Yet when visitors flock to these important locations, they might end up littering or even damaging the site itself. It is practices like that, among others, which have slowly eroded the beauty of these sites. […]

How to Market History with Social Media

The Charleston Museum was the first museum in the U.S., opening in 1824. Since the 19th Century, museums have advanced in archival, storage and exhibition techniques. Yet the experience many museums offer to visitors is still severely outdated, especially in an age of ever-expanding digital technology. How Visitors Experience Museums The museum experience is extremely […]

3 Way Museum Visitors Are Consumers of the Past

The museum of a generation ago is changing. While you may remember a passive museum experience, where you quietly browsed the galleries while learning as much as you could from an expert, the museum of today offers an active experience that has turned visitors from passive consumers of information to active consumers of the past. […]

Exhibit- Lucille Vinyard Collection: Activism and Research to Create Positive Change in the World

Film Premiere: Making Ties: The Cangdong Village Project

On May 30, the Stanford Archaeology Center will host the live premiere of Barre Fong’s Making Ties: The Cangdong Village Project. If you cannot attend the premiere, the film can be viewed at https://cangdong.stanford.edu/documentary-film

User Experience Research and Design Coursework-University of Michigan

I completed the following courses of study offered by MichiganX, an online learning initiative of the University of Michigan through edX UX501x: Introduction to User Experience UX502x: Understanding User Needs UX503x: Principles of Designing for Humans UX504x: Evaluating Designs with Users UX505x: UX Design: From Concept to Wireframe UX506x: UX Design: From Wireframe to Prototype […]

Meme and My Friends: The Dynamics of Merry-making

“Meme and My Friends: The Dynamics of Merry-making,” November 29, 2012  Collaborative poster presented at the 2012 Anthropology Undergraduate Research Symposium, Humboldt State University. Presented by Casey Dobbins, Jaqueline Farrington, Racheal Marte-Taylor, Cherilyn Neider and Nikki Martensen

Welcome to the Digital Age: Journey through Humboldt Room Archival Process

A display showcasing the digitization of archival materials. Located in the Humboldt State University Library using select materials from Humboldt Room Special Collections. Spring 2016 Semester.