Morgan, C. L. (2012). Emancipatory Digital Archaeology (Summary)

This chapter from Morgan’s dissertation provides a historical background of understanding of digital artifacts in the field of archaeology. As Morgan points out, artifacts in digital form are too often considered to be ephemeral representations of tangible artifacts. This perspective does little to provide a deep understanding of digital artifacts as actual artifacts in their … Continue reading Morgan, C. L. (2012). Emancipatory Digital Archaeology (Summary)

Zaharias, P., Michael, D., & Chrysanthou, Y. (2013). Learning through Multi-touch Interfaces in Museum Exhibits: An Empirical Investigation (Summary)

This study sought to compare the experiences of student experiences of museum tours in different forms. They studied a group of students who went through traditional guided museum tours and another group who did a virtual museum tour on a touch-based application.  Their goal was to assess both the learning outcomes of each mode of … Continue reading Zaharias, P., Michael, D., & Chrysanthou, Y. (2013). Learning through Multi-touch Interfaces in Museum Exhibits: An Empirical Investigation (Summary)

Old Questions, New Technology: Today’s Digital Historians

Over the past two decades, the internet has touched every aspect of our lives, changing how we shop, learn -- even how we date. And while it represents technological progress and the promise of future innovation, it has also proven to be an invaluable resource for those interested in the past. Where genealogical researchers once … Continue reading Old Questions, New Technology: Today’s Digital Historians

3 Way Museum Visitors Are Consumers of the Past

The museum of a generation ago is changing. While you may remember a passive museum experience, where you quietly browsed the galleries while learning as much as you could from an expert, the museum of today offers an active experience that has turned visitors from passive consumers of information to active consumers of the past. … Continue reading 3 Way Museum Visitors Are Consumers of the Past

Augmented Reality Enhancing Museum Exhibits Across the Globe

You may remember the release and subsequent popularity of the Pokemon Go up that sparked a widespread interest in the use of augmented reality (AR) to enhance the user experience. One place that Augmented reality is really taking off is in museum exhibits, not just in the United States but throughout the world. This increase … Continue reading Augmented Reality Enhancing Museum Exhibits Across the Globe